How I Turned My Classroom into a ‘Living Video Game’

28 04 2013

See on Scoop.itIT & education

I use QR codes and augmented reality codes to help students move independently from one activity to the next. Kids use cell phones or tablets to scan the barcodes, which take them to websites or instruction pages with directions for the next activity, or to “cheat codes,” with strategies to help them solve the “boss-level problem.” I even decided to forgo the usual grading system in my classroom, so that as far as the students knew, they were either “Leveling Up!” (proficient) or they needed more practice with “Game Over: Try Again.” They stopped defining themselves by grades and saw “try again” as an opportunity to do just that.


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